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Renderdistance [Blocks]
Horizontal World Buffer Size [Chunks]
Vertical World Buffer Size [Chunks]
Monitor Distance [Chunks]
Block Rotation
Precision
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medium
high
Number of Workers
Base of Chunksize
Field of View [°]
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Colorland
Biome
Simplex
Daylight
01 Tree
02 More Trees
03 Ground Plane
04 Lake
05 Random
function terrain(position) { var [x,y,z] = position; if ((x|y|z) == 0) { return "Setzling"; } if (y <= 0) { return "STONE"; } else { return "AIR"; } }